Free to play – No pay to win

Celestial Blessing:

0 / 10000 ($0.00 / $100.00) – No Bonus

Retro and refreshing

In an era full of pay to win instant gratification mobile games, we bring you a free to play retro isometric 2D MMORPG reminiscent of the days when games were more than something you just funneled dollars into. We’ve created a vast world for our players to enjoy and are always open to development feedback.

Stelio – Head GM, Developer


  • Limitless character progression
  • A vast open world to explore
  • Unique crafting enhancement system
  • World PVP in certain locations
  • Many automated events to attend

Recent Changes

Wed, Dec 12, 2018 (Stelio): Our Response (Survey Part 4)
<b>Things Most Enjoyed in ETK

Well of course! You wouldn’t be playing a TK game if you didn’t enjoy hunting. We listened to a lot of your feedback regarding the hunting system and have a change coming up to make swing damage more relevant to hunting once again

Really hammering it home. I know how important this is and what’s required on our end to maintain a good relationship with you guys and gals. We need your help as players to try to get your friends back and help new players when they arrive.

We really appreciate this. We try hard to make the classes engaging and enjoyable and push the limit of the client to make the game fun. Your suggestions are always welcomed with open arms on the suggestions board.

To wrap this up, I’d just like to say again thank you very much for playing ETK and allowing us to build a fun experience for everyone. I do apologize for the mistakes in design and deadlines in the past and hopefully we can right this ship and get ETK back on course to being the best of the TKs.

If there is anything that was mentioned in the survey that I didn’t touch on (there were a lot of single mention issues) and you’d like my input on it PLEASE feel free to post on General Discussion and I’d be happy to respond to you.

Wed, Dec 12, 2018 (Stelio): Our Response (Survey Part 3)
<b>Changes People Would Like (Love?) To See

<b>New Content
Not wanting to beat a dead horse here as it’s been pretty well touched on. If you want a little more in depth, think new in depth instance cave with new monster mechanics, a robust christmas event, third mark, many new caves to go along with third mark, new crafting recipes, etc. Just to name a few.

<b>Better Soloability
Already covered this

<b>Third Mark

I really like this suggestion and would love to do more with the storyline, possibly even a rework of what we’ve got in place. I’m completely open to suggestions from creative-minded individuals for this.

I’ve got a few tricks in store.

Wed, Dec 12, 2018 (Stelio): Our Response (Survey Part 2)
Being able to solo in a game is important. ETK does this fairly well but I believe we can do it better. I do have some upcoming class balance changes that should help aid certain classes (no spoilers!) in doing better in this aspect while maintaining their currently power level in group play. It’s going to be a lot of fun.

<b>Why They Quit

Sort of a self fulfilling prophecy. People leave the game for other reasons, and then the players that still play see the community dwindling and their friends leaving and they stop having as much fun as they once did with the game bustling. Hopefully our advertisement, consistent web presence, and much, MUCH, more active development will help with player retention and bring some of your buddies back.

<b>Content Deadlines / Incomplete Events / No New Content
This one is on me. There’s really no excuse for this but I have done this numerous times and as a content developer I have failed the community. This is something that I am working very hard to change and as you’ll see in the upcoming Christmas event, there will be no incomplete content. Instead of making promises here I will let my future actions speak for themselves moving forward and hope you as players can forgive me as I continue to learn and grow as a person and a GM and make the game you deserve.